Built from the ground up to be a 3D system, XPression also fully supports 2D workflows, including clips, and seamlessly composites real-time 3D animation with media assets.
- XPression supports multiple broadcast video I/O formats and hardware from a wide selction of I/O card vendors
- XPression supports video formats from SD all the way to UHD. Changing the video output is as easy as changing the I/O card
- Scale broadcast video across multiple XPression outputs in real time and synchronize them with each other to populate massive video walls
- XPression’s font engine gives you the tools to type in any language in any orientation, while toggling between 2D and 3D text for ultimate flexibility
- Build graphics from XPression 3D primitives or import your own models from today’s most popular 3D design programs
- Use still images, video clips, reflection maps, bump maps, refraction maps, gradients, and live inputs to create multi-layered materials with blending modes in the Materials Editor
- Create Animation Controllers with object keyframes, organize them on a Scene Director timeline, and trigger them at different times, manually or automatically
- Automate and add intelligence to your XPression scenes with Visual Logic
- Add Scenes as Take Items by dragging them directly into the Sequencer
- Binding data to your XPression scenes is easy with the XPression DataLinq™ Server – a powerful, yet easy-to-use data management tool